Posts

Showing posts from June, 2017

MMO's 101: RESPECT THE HEALER

Some would say that "being a jerk" is a bad thing, especially if you're intent on healing the group. Being a jerk promotes a team that isn't actively trying to work together, others would say. I, however, have this to say, concerning healers. If your tank is being an idiot or an elitist and is pulling more than you can chew? Let him know. Be blunt. Be a jerk. It'll get the point across. If he doesn't like it, stop healing him. If he kicks you, good, let someone else deal with his stupidity. If the group doesn't like you, you don't belong there anyway. If the DPS are pulling for the tank, be blunt and tell them to knock it off. If they talk back, or keep doing it, or both? Stop healing them. Remind them who is in control of their own ability to act like such pricks. YOU ARE THE HEALER! The healer is the one thing that is standing between everyone in the group and certain death to adds. Without the healer, no one can survive the dungeon adds. Witho...

Serious Talk: Was Metroid Other M truly that awful?

It's a common opinion to be shared that "Metroid: Other M" sucks complete and utter everything in the world. It's just not a good game, from all accounts. If you were to believe the more radical of the Metroid fanbase, you would even believe that it played terrible and that it ruined everything we hold dear about Samus Aran and that it is the single thing that may well have killed the entire Metroid franchise. But, is it really all that bad? Before you start bringing out your DDoS guns on me, hear me out on this. I don't like Metroid: Other M. As a matter of fact, I think that there are far better games to be playing other than that game. It's something I enjoyed portions of, but the rest of it marred my experienced as a whole. Let me talk about what those are and maybe we can figure out whether Metroid: Other M is really as awful as everyone is claiming it is. I'm not going to defend the story. I am willing to say, here and now, that nothing about the...

Final Fantasy XIV Stormblood: First real impressions

Now that I am finally onboard with Final Fantasy XIV's Stormblood expansion and can, for once, actually experience it, I finally am able to put my thoughts down and my first impressions about the game. The first hour doesn't do it justice...the rest of the game has to be experienced, or at least some of the rest of the game has to be experienced, before judgment can be passed on whether it was a worthwhile expansion or not. And so far, the expansion has been more than worth the money, outside of the preorder going awry and some other technical difficulties. There are bugs, but that's not unheard of in a brand new launch. Things that were missed by the development team in a game of this scope isn't unheard of, just so long as the more bothersome ones get fixed. Flight returns, but is strangely limited to the expansion areas once again, meaning that flight around Eorzea is still not a thing. If Square Enix pulls a cataclysm, I'm going to be ticked, for the record. B...

Why the congestion issues matter - FFXIV rant

I talked some time ago about the congestion problems that plagued the early access opening to Final Fantasy XIV, and with good cause. Of course, I come back today, and it is fine. I can easily skip to the rest of the story, behind those who managed to get through the "walls" that were presented, but there nonetheless. This problem, however, displays an alarming lack of preparation for how many people were going to preorder just to get in. This, in turn, brings me to an important question concerning how they should have been prepared in the first place. Square Enix would have had access to all of the preorder numbers, regardless of who they were selling it through. The codes had to be entered for the early access before the 16th of June in order for a person to gain access to the Stormblood content early. This, in turn, would mean that they would have a log in their databanks of every single entrant to the early access and should have had time to adequately prepare for the s...

What's the point? A rant about the early access idiotics pulled by Square Enix

Stormblood! The new expansion for Final Fantasy XIV has just launched and now it's live for early access members, with people who didn't bother paying the extra $20 for the game able to actually play the game on the 20th of June, 2017 when the game actually launches. However, small programming bugs seem to be the least of our issues today... After sorting through an issue with my gaming keyboard interfacing awkwardly with FFXIV and not allowing me to move correctly, I found yet another dilemma, one that is lasting for a very, VERY long time and continues to last despite being patient and waiting for it to come around. The main storyline quest instance not but maybe an hour into the game is deliberately bottlenecked to ensure server stability. This doesn't sound too bad, until you realize that maybe 1% of the population on any server has a small chance of getting into the instance at all. I have tried for a long time now to get into the instance, from spamming the "...

Let's Discuss: Ori and the Will of the Wisps Trailer

There are MAJOR SPOILERS AHEAD! Do not read ahead unless you have already played Ori and the Blind Forest to completion, or simply just don't care. If you are either of these, then read ahead. Since I am waiting for Final Fantasy XIV to reinstall, along with all of my other games, I figure this is as good an opportunity as any to talk about the up and coming Ori and the Will of the Wisps, seeing as we have had an amazing reveal trailer. First, let's talk about who I think is going to be the main character of the story. Remember that Ori and the Blind Forest opened with a feather same as a feather is shown blowing through the breeze in the new trailer. However, that feather was Ori. Ori was the center of the story in his first game, being the last remaining spirit of the Spirit Tree, alongside Sein, who was the eyes and light of the Spirit Tree, the very essence of what made the Spirit Tree able to function, for the most part. Ori and the Blind Forest was primarily about Ori...

How one game made all of the Microsft E3 Conference worth watching

To be fair to other games, I am going to say that there were some titles worth examining or at least giving some attention to. Metro: Exodus looks to be something worth at least paying attention to, potentially trying out. I'm definitely picking up Dragon Ball Fighters Z, as I've always been a huge fan of Dragon Ball. Anthem looks decent, but since it's EA, it's doubtful whether or not I'll actually be bothering to pick it up. The new Assassin's Creed looks to be somewhat fun, but it's part of a series that I've long since abandoned. I only play them here and there, though I might start getting back into them soon here. And, of course, I'm getting Middle-Earth: Shadow of War. I really enjoy the first one, so this can only get better...I hope. The rest of the Microsoft E3 Conference, however, was pretty much lame. I spent most of it half-heartedly glancing at titles and kind of paying attention while playing Styx: Master of Shadows on my second moni...

Ori and the Blind Forest

When this game came out, I thought it looked cool. But, I thought nothing more of it, other than I wanted to at least try it to try it out. I'm dubious of new game releases anymore, unless it's a franchise I can trust to be good, but even that is faltering more and more in my mind as Sonic continually gives games that are "meh", Final Fantasy XV has turned out mediocre as a whole, and the Metroid franchise has slowly been going down the drain, except for a fan remake of all things. So when this game came around, I never bought it...primarily because I didn't have money, but also because I had other things on the mind. Then I was looking for a new game and was going through my Steam wishlist and found that the store page for Ori and the Blind Forest had been replaced with the "Definitive Edition" of the game, for the same price as the last version. I finally picked it up, still didn't play it, but one day I was in call with my friend when I turned t...