Thoughts - What I want to see in the new Ori...assuming it's real

So, I've talked about Ori and the Will of the Wisps being a rumor that's floating around the internet. I've also talked about how I was disappointed slightly that there may yet be a sequel to my favorite game of all time, which might sound odd, but once again, it's because I think that Ori and the Blind Forest works well enough on its own. It's a solid, self-contained story. I wouldn't think that Ori would have much reason to go adventuring afterward, even if he is the adventurous spirit. There's also the fact that the reason Ori worked so well, was that it caught gamers off guard, myself included. It's got such a heartwarming to sorrowful introduction, with a mix of phenomenal highs and lows, gorgeous music mixed with frantic, fast-paced and beautifully designed platforming action...it has so many things done right. In fact, if there were a thing it did wrong, it was that it was too good to have a sequel!

(Before reading on, consider that this is assuming that you have played and beaten Ori and the Blind Forest. Expect heavy spoilers, and do not read on past this point if you haven't beaten Ori and the Blind Forest.)

However, that's for a later time. Right now, assuming that there is a sequel to Ori and the Blind Forest coming out, I want to talk about what that means to me and what I need to see done in it before I consider it to be a true success.

First of all, if it is a sequel, the creators need to challenge themselves. Ori should have all of the abilities that he has had from the end of the first game, even the ones included in the definitive edition. This means his wall jumping, double jump, bounce (the kick off of enemies and projectiles), super jump, climbing, etc. Even if only a few things are kept, and I would buy that some might go away thanks to Sein no longer being his companion thanks to his return to the great tree, I still expect double jump, wall jumping, climbing and bounce. Those four have to be kept. Part of the issue with some of the developments of the pacing were only reasonable because Ori was new to adventuring. He hadn't picked up skills that would take others a long time of specializing and learning and, normally, teaching in order for him to obtain. Now that Ori has them, he has to be given different abilities...

Certainly Kuro's feather isn't going to be in play...it most likely disintegrated with Kuro at the end of the game. However, that doesn't mean Ori couldn't find a leaf strong enough to do the same thing, or make a cloth of some kind that would do the same sort of thing for him. It would be interesting to see when gliding makes its return.

If the game does continue to be made, it also needs to keep at the same notes as Ori and the Blind Forest. More importantly, it has to not only do that, but improve upon it, even if only slightly. Otherwise, what's the point to making a sequel? A sequel is a chance to improve the game, even if slightly...or at the very least hit the same base level, if the game was already amazing and couldn't be beaten. The story has to have the same draw and it can't rely on it's surprise factor that it's willing to pull punches...it just has to punch harder now and leave just that much more of a lasting impact on gamers of all backgrounds. I expect the music will be nothing short of gorgeous, but things should be done better...the animations cleaned up, even more interesting and varied areas, perhaps an exploration on just what kind of world we're playing in...perhaps the most important change up to me would be how the gameplay handled. If it somehow handled better than Ori and the Blind Forest, which is a wonderful platforming treat, it'll have me gushing over it and may well be my new favorite game.

The other thing...and this is more personal preference...but I would love a longer game and Ori and the Blind Forest was. Not TOO much longer...but long enough that it feels more epic, more amazing than it already was. The trick would be in not making it a drag, then. I understand if the developers don't want to push it too much farther, but it should be said that Ori and the Blind Forest did and still feels too short. I completed it over the course of only a few hours my first playthrough and, while I loved the whole experience, I found myself yearning for more.

That's all I really wanted to say. Again, this is why I was hoping for either a movie, or a different game entirely. I can't think it's too bad, honestly, because I'm secretly HOPING that it's not a rumor, can't you tell? Well, here's to hoping that E3 has a beautiful trailer in store.

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